Showing posts with label D&D. Show all posts
Showing posts with label D&D. Show all posts

Friday, July 3, 2015

Dawn of Steam: First Light, by Jeffrey Cook with Sarah Symonds


Today we are going steam-punk, in a unique way. Dawn of Steam: First Light by Indie author Jeffrey Cook and Sarah Symonds is a compelling story of early 19th century politics, science, and meteorological mayhem.

But first The Blurb:
In 1815, in the aftermath of the Napoleonic Wars, two of England's wealthiest lords place a high-stakes wager on whether a popular set of books, which claim that the author has traveled to many unknown corners of the globe, are truth or, more likely, wild fiction. First Light is an epistolary novel, told primarily through the eyes of former aide-de-camp Gregory Conan Watts, describing the journeys of the airship Dame Fortuna and its crew through journals and letters to his beloved fiancee.

The first recruit is, necessarily, the airship's owner: war hero, famed genius, and literal knight in steam-powered armor Sir James Coltrane. Persuading him to lend his talents and refitted airship to the venture requires bringing along his sister, his cousin, and the crew that flew with him during the Napoleonic Wars. Only with their aid can they track down a Scottish rifleman, a pair of shady carnies, and a guide with a strong personal investment in the stories.

When they set out, the wild places of the world, including the far American West, the Australian interior, darkest Africa, and other destinations are thought to be hostile enough. No one expects the trip to involve a legendary storm – or the Year Without a Summer of 1815-1816. The voyage is further complicated by the human element. Some parties are not at all happy with the post-war political map. Most problematic of all, the crew hired by the other side of the wager seem willing to win by any means necessary.

My Review:
First of all, this tale is well told in an epistolary form--that is, it is told through letters and journal entries. It is also historical fiction, in that it deals with the summer of 1815-16 and infamous Year Without A Summer.  But it is fantasy, and completely steampunk, so strap on your goggles--it's gonna be a bumpy ride. There will be steam, there will be gears, and there will be Sir James Coltrane's wondrous mechanical battle-suit!

We really do get to know and like the protagonist, Gregory Conan Watts through his letters to Cordelia, and vice-versa. We also get to know the other members of his crew, some better than others. Gregory is hired to photograph an expedition to various parts of the world that have only been considered mythical to this point. 

And we get to know the Dame Fortuna as the miraculous air-ship that she is.

The tale is filtered though Gregory's eyes, as he attempts to chronicle events as they happened.

I loved the twists and turns the plots takes. The 18th century prose is well-done in a literary way, slightly separating the reader from the events. But that is completely in keeping with the epistolary style of this book and in no way detracts from it.

I give this book 5 stars for an excellent adventure, well told. This is book one in a series and I am definitely buying book two, Dawn of Steam: Gods of the Sun.



Friday, February 6, 2015

Darkness Rising Book 5: Broken, by Ross M. Kitson





Darkness Rising Book 5: Broken is the long awaited fifth installment in the sweeping  Prism Series, by Ross M. Kitson.  I LOVE this series! Book 5: Broken does not disappoint! It has all the hallmarks of classic high fantasy, with unique, gut-wrenching twists that, in this book, take the reader down dark paths.

But first, THE BLURB:


Beneath the veneer, beneath the beauty, there is always the coldness of stone.’

Tragedy has torn apart Emelia and her companions, a terrible betrayal instigated by the Darkmaster, Vildor. A devastated Jem struggles to control the fearful power of the crystals, becoming distant from his closest friends. Hunor and Orla are tested by a secret from the past, a revelation that will change everything between them. In the Dead City, Emelia begins a search for her past, a journey that will plunge her deeper into the darkness of Vildor and his twisted schemes.
Desperate to seek aid in their battle against Vildor, the companions travel north to Belgo, capital of North Artoria. But everything is not what it seems in the palace, and danger lurks in every shadow, whether cast by friend or foe. Separated and alone, can Emelia, Jem and Hunor hope to prevail? Or will the evils of the present and the past overcome them at last?

MY REVIEW:
What I love most about this series is the way Kitson gets into the heads of his protagonists. Each one is individual and unique in their own right. There are many intriguing characters in this tale, and the evil ones, such as Vildor, are truly horrendous. There is no depth to which he will not sink to achieve their goal, that of gaining all the prisms.

Several times during this book I had the urge to throttle certain characters. Emelia makes some astounding decisions, as does Lady Orla. I felt like slapping both of them.

For me, Hunor's story in this particular episode is deeply compelling. Jem also faces some tough realities, and grows stronger from them. Marthir does have a role in this book, but only toward the end.

Kitson weaves his tales with the hand of the master. Each of the many story-lines is dealt with, and done in such a way that it was hard to put the book down, and hard to say good by to the book at the end. 

The next book will be the final book of the series, and I can't wait to get it! I have to know how this ends!!! Mr. Kitson--please finish writing book six NOW.

Friday, November 14, 2014

Harbinger (The Greatest Sin Book 2), Lee French and Erik Kort




Harbinger is the second book in The Greatest Sin series--and it is  written in such a way that even f I hadn't read the first book, The Fallen, I'd be sucked in. Indie authors Lee French and Erik Kort have written a seamless classic in this series.

But First--the BLURB:
Adjusting to her new life as a soul-bound agent of the Fallen has Chavali pushing herself harder than ever before. Between learning to fight, dealing with idiots, and climbing stairs - lots of stairs - she has little time to waste on thoughts of the future. Or the past.

When another agent fails to report in, Chavali is sent on the mission to discover her fate. Ready or not, she saddles up for a new adventure with new dangers.

The search takes her to Ket, a coastal city slathered in mystery. There, she faces ghosts from her past and demons of her future as she seeks answers. All she seems to find are more questions.

Plague, murder, lies, espionage...this city harbors much more than meets the eye, and maybe too much to handle.

My REVIEW:
Once again, there are several times I would have liked to slap Chavali--but that's part of her charm. She is arrogant, self-centered, and completely uncaring of other people--until she is forced to see that they have feelings too. She stumbles through the afterlife like a bull in a china shop, but she somehow manages to pull it out of the fire.

Once again Chavali is teamed up with Colby and Portia, and a new character, Harris. As in the first book, the surrounding world is vivid and clear. Once character I am waiting to find out more about is Karias, Colby's horse-that-may-not-be-a-horse.

The characters are sharply drawn and their motives drive the plot. Pale, the villain, is a strong, crafty woman, and I really liked that. Robin, Pale's mentor, is still pulling the strings, but he comes into focus more in the tale, as do his plans. 


Harris, the new character, is an excellent foil for Chavali--and provides a little drama as far as Colby's continuing interest in her goes.

All in all, this book is a great way to while away the winter day. But be warned--once you get started reading it, it's hard to put down!

Friday, March 14, 2014

Reprisal, by Thomas A. Knight






Reprisal, by Thomas A. Knight is the third and final book in the Time Weaver series. A Canadian, Knight is an avid D&D player and understands the nuances of fantasy from the point of view of a participant.

The Blurb:
Galadir is in trouble...

Their hero is missing in action, and the trouble isn't over yet. The remnants of the Findoor army, led by Malia, flee into the west after the dark wizard Grian usurps the throne.

Grian is the most dangerous threat the people of Galadir have ever faced. With a massive army of undead, he invades a kingdom to the west. Narshuks to the south are dying of a disease unleashed by Grian. Wizards to the east struggle against his wraiths to hold on to their stronghold and the libraries within.

Hope comes from an unlikely source, as one man hatches a plan that will show Galadir they can fight for themselves. But Grian has finally found what he's been looking for, and as he prepares for his final assault on the east to capture what he seeks, all of Galadir confronts him, brought together by a mysterious force.

All of the pieces are in place, but nobody can be sure if the resistance will be enough to defeat Grian once and for all.

The battle for Galadir has begun.


My Review:
The tale opens with a fierce battle, and continues on that note. Malia and Ceridan desperately attempt to get their forces to safety.

A terrible spell has been unleashed on Findoor, waking the dead and turning them against any and all intruders. Malia Corsair has evolved into a strong, and headstrong character. She fights with all her heart.

Seth is still missing, and the wild rifts around Findoor have settled or stopped. The evil wizard Grian appears to have the upper hand.

Meanwhile, things aren't going too well in Iowa. Dave McAllister has his own troubles.

It's an awesome opening for an awesome book.

Knight sets the scenes well. There are many exciting twists and turns as Malia, Seth and Serrin battle to save both Galadir and the Earth as we know it.

His characters are fully fleshed and real, they behave the way they should, even the bad guys. Mathers is still stupid and Grian is consumed with evil. The dungeons of Galadir are dank and dreary, and the forests are full of the life you would expect. The cities of Earth are high-tech and urban. The system of magic Knight has written into this series is logical and feels natural. The action is pretty much non-stop, as Knight winds up all the many story threads, bringing the tale to a fabulous ending.

With each book in this series, Knight has gained strength in his ability to tell a good tale. All in all, I found this book to be a satisfying conclusion to an excellent trilogy. A reader could purchase this book without having read the first two and be happy with the tale, but I highly recommend reading the entire trilogy.