I haven't been able to read as much lately as I would like due to my own writing schedule, but every now and then I find the time. Today's book is one written by Indie author, Lindsay Schopfer. Because I enjoyed the first book in the series, The Beast Hunter, I was asked to be a Beta Reader, which I normally don't do, as many times I point out things a reader will find distracting, and then the author doesn't like me anymore.
However, Into the North is a fitting sequel to Keltin’s first adventure. Both are stand-alone novels, so you don’t have to have read The Beast Hunter to know what is going on.
But First, THE BLURB:
Professional beast hunter Keltin Moore is returning home a changed man. With a new apprentice and a lifetime of experience gained in faraway Krendaria, he prepares to settle into his old life of being a small town hero. But when gold is discovered in the far north, Keltin must again leave his home in order to protect the prospectors from the beasts ravaging the gold fields. Arriving in the boom town of Lost Trap, Keltin soon discovers that there are dangers beyond beasts in the frozen north. A local gang has established themselves as the resident Hunters Guild and will not tolerate any competition. Meanwhile, a specter haunts the gold fields. A legendary creature known as the Ghost of Lost Trap stalks the snowy countryside, testing Keltin and his friends to their very limits as they try to hunt their most dangerous beast yet.
MY REVIEW:
Like Schopfer’s other work, this novel is well-structured, with creative environments, good tension, and deep characters. It is a complex tale, layered with political and ethical themes. As in The Beast Hunter, the technology is all that which we would find available in any late 19th century steampunk tale, but there the similarity ends. Keltin is a beast hunter, and the Ghost of Lost Trap is not your average Edwardian creature. The creatures in this series are some of the most horrific things I have seen outside of an RPG, all of them fun and dangerous.
Keltin Moore is still slightly flawed, and still intriguing. He still has family troubles and will likely always have trouble getting along with certain members of his own species. He lives in a world of diverse sentient races of people, and the prejudice and political intrigue stemming from that diversity is central to their culture. One of my favorite characters is Bor’ve’tai, a member of a species called the Loopi, and he makes a return.
A bounty hunter, Keltin is used to working alone, but now he has an apprentice—Jaylocke, the Weycliff Wayfarer. Jaylocke is, at times, hilarious, and is a good foil for Keltin’s intensity. The people they meet along the way and the relationships they forge with other species are the core of this story. Lindsay Schopfer’s knack for showing a good story really shines, as the action driven plot, rather male-dominated but multicultural society, and solid, well-drawn characters of many different species make this novel a good read.
As I mentioned above, I received an advance copy of this book as a Beta reader, and enjoyed it very much in that incarnation. I must say, I liked the finished product even more. I highly recommend it as an action adventure.
But First, THE BLURB:
Professional beast hunter Keltin Moore is returning home a changed man. With a new apprentice and a lifetime of experience gained in faraway Krendaria, he prepares to settle into his old life of being a small town hero. But when gold is discovered in the far north, Keltin must again leave his home in order to protect the prospectors from the beasts ravaging the gold fields. Arriving in the boom town of Lost Trap, Keltin soon discovers that there are dangers beyond beasts in the frozen north. A local gang has established themselves as the resident Hunters Guild and will not tolerate any competition. Meanwhile, a specter haunts the gold fields. A legendary creature known as the Ghost of Lost Trap stalks the snowy countryside, testing Keltin and his friends to their very limits as they try to hunt their most dangerous beast yet.
MY REVIEW:
Like Schopfer’s other work, this novel is well-structured, with creative environments, good tension, and deep characters. It is a complex tale, layered with political and ethical themes. As in The Beast Hunter, the technology is all that which we would find available in any late 19th century steampunk tale, but there the similarity ends. Keltin is a beast hunter, and the Ghost of Lost Trap is not your average Edwardian creature. The creatures in this series are some of the most horrific things I have seen outside of an RPG, all of them fun and dangerous.
Keltin Moore is still slightly flawed, and still intriguing. He still has family troubles and will likely always have trouble getting along with certain members of his own species. He lives in a world of diverse sentient races of people, and the prejudice and political intrigue stemming from that diversity is central to their culture. One of my favorite characters is Bor’ve’tai, a member of a species called the Loopi, and he makes a return.
A bounty hunter, Keltin is used to working alone, but now he has an apprentice—Jaylocke, the Weycliff Wayfarer. Jaylocke is, at times, hilarious, and is a good foil for Keltin’s intensity. The people they meet along the way and the relationships they forge with other species are the core of this story. Lindsay Schopfer’s knack for showing a good story really shines, as the action driven plot, rather male-dominated but multicultural society, and solid, well-drawn characters of many different species make this novel a good read.
As I mentioned above, I received an advance copy of this book as a Beta reader, and enjoyed it very much in that incarnation. I must say, I liked the finished product even more. I highly recommend it as an action adventure.